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Private Full Time

Software Performance Engineer for Memory, CoreOS

Apple Cupertino, United States
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Experience
Not specified
Qualification
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Posted
08 Oct 2026
Closing date
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Salary
Not disclosed

Job information

About this opportunity

Employer: Apple | Original listing

Quick summary

Apple Cupertino, United States Engineering Not specified

The OS Performance team is responsible for making your iPhone, iPad, Mac and Apple Watch run smoothly and speedily release after release. Come join us if you're interested in making Apple's products run as quickly and smoothly as possible while learning about a large variety of software components. Make a difference to iOS, macOS and watchOS by collaborating with software teams all over Apple. This position will require engaging with other engineering teams to gain a deep understanding of problem domains when developing features and helping them solve those problems with performance in mind. We evangelize best practices, help teams measure and understand their performance as well as optimize their existing software. To do that, as well as to help build the tools needed for analysis, a moderate amount of coding experience is required. At least one object oriented language and at least one scripting language such as Python or Ruby Enjoys debugging or analysis work Experience writing native apps for (or debugging) iOS, macOS or watchOS preferred BS/MS in CS/CE or equivalent Experience with Xcode Instruments suite Skills for understanding large system architectures Interested in several areas of software (operating systems, graphics, UI Applications, ML, compilers, etc) Excellent spoken and written communication skills Enjoys working in a team environment Competent and has delivered software written in Swift/SwiftUI/Objective-C

Listing details

Employer
Apple
Location
Cupertino, United States
Structured address
Cupertino, US
Category
Engineering
Base salary
Not disclosed
Valid through
Check official source
Reference
200687840-0836
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